Regular readers of this blog know that I started work at Sony after leaving Pandemic. But what have I been working on? Until now this has been a secret…
I’m proud to be finally be able to talk about what I do at work.
I’m the Lead Network Programmer on God of War: Ascension!
I can’t wait until you guys get to play this online. There are so many cool lag hiding techniques that we have developed just for this title, completely new stuff! Never been done before! I wish I could talk about more but it will have to wait until after we are shipped.
{ 8 comments… read them below or add one }
Wow, that’s big talk! Great game, congratulations for being part of it.
Nice work man! Can’t wait to check it out.
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GP
Can’t wait till you can talk about it!
That is so awesome Glenn!
I have just found some of your articles about physics, fps, etc.
They are awesome! I was sure you were up to great work, professionally speaking
Then I was looking for a cool article I have read quite some time ago about Game Networking… and guess what? You wrote it
http://gafferongames.com/networking-for-game-programmers/what-every-programmer-needs-to-know-about-game-networking/
Congratulations man!
Guilherme
Hello Guilherme.
As you can see in the next comment, I’m opening a Startup of multiplayer games development on Brazil. If this interested you, can you send me an e-mail?
My e-mail: rodrigocarneirorcm@gmail.com
Cheers!
Nice work, guy!
I’m opening a startup of multiplayer games on Brazil, and I’m using your blog as one of my references of multiplayer games development.
In Brazil is hard to find networking game programmers.
Congratulations for your blog!
Wow! That’s extremely impressive work! Congratulations on such an awesome job!
Thanks!