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	<title>Comments on: Ruby for Game Development</title>
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	<link>http://gafferongames.com/2005/07/02/ruby-for-game-development/</link>
	<description>Glenn Fiedler&#039;s Game Development Articles and Tutorials</description>
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		<title>By: Luke101</title>
		<link>http://gafferongames.com/2005/07/02/ruby-for-game-development/#comment-30</link>
		<dc:creator>Luke101</dc:creator>
		<pubDate>Fri, 25 May 2007 14:29:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaffer.org/archives/12#comment-30</guid>
		<description>If you want to learn ruby quickly I have a &lt;a href=&quot;http://www.meshplex.org/wiki/Ruby/Ruby_on_Rails_programming_tutorials&quot; rel=&quot;nofollow&quot;&gt;Ruby Tutorial&lt;/a&gt; that&#039;s written specifically for new programmers that want to learn ruby.</description>
		<content:encoded><![CDATA[<p>If you want to learn ruby quickly I have a <a href="http://www.meshplex.org/wiki/Ruby/Ruby_on_Rails_programming_tutorials" rel="nofollow">Ruby Tutorial</a> that&#8217;s written specifically for new programmers that want to learn ruby.</p>
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		<title>By: Marcus Nielsen</title>
		<link>http://gafferongames.com/2005/07/02/ruby-for-game-development/#comment-29</link>
		<dc:creator>Marcus Nielsen</dc:creator>
		<pubDate>Thu, 10 May 2007 15:36:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaffer.org/archives/12#comment-29</guid>
		<description>I am doing a 5-weeks course and am currently reviewing Ruby.
I am studying to become a game programmer, so I am pleasantly surprised of this page!
Although there is still the in-depth exploration to do, Im very satisfied that there might be a possibility to use ruby as a scripting wrapper for a game as well as a prototyper.

My question is: where do I start?
Ive taken a look at rubySDL for 2D graphics.
Is there anything else to help with structuring games? A guide of some sort perhaps?

Anyhow, good luck with making them games and I hope to be with you on the big market soon!
/Greetings from Sweden, MDH (university) in Västerås.</description>
		<content:encoded><![CDATA[<p>I am doing a 5-weeks course and am currently reviewing Ruby.<br />
I am studying to become a game programmer, so I am pleasantly surprised of this page!<br />
Although there is still the in-depth exploration to do, Im very satisfied that there might be a possibility to use ruby as a scripting wrapper for a game as well as a prototyper.</p>
<p>My question is: where do I start?<br />
Ive taken a look at rubySDL for 2D graphics.<br />
Is there anything else to help with structuring games? A guide of some sort perhaps?</p>
<p>Anyhow, good luck with making them games and I hope to be with you on the big market soon!<br />
/Greetings from Sweden, MDH (university) in Västerås.</p>
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	<item>
		<title>By: minh thu</title>
		<link>http://gafferongames.com/2005/07/02/ruby-for-game-development/#comment-28</link>
		<dc:creator>minh thu</dc:creator>
		<pubDate>Sun, 06 Aug 2006 13:37:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gaffer.org/archives/12#comment-28</guid>
		<description>hi,
i&#039;m reading your code : i&#039;m interested both in game programming and ruby (which i&#039;m just learning !), so thanks to share this.

just to let you know :
in Core/Scene, line 35 : #{frame + 1} should be #{@frame + 1}
in Core/Standard : you use @@debug; are you aware of $DEBUG and the -d command line option ?

hope you&#039;ll improve the whole thing and keep sharing it,
mt</description>
		<content:encoded><![CDATA[<p>hi,<br />
i&#8217;m reading your code : i&#8217;m interested both in game programming and ruby (which i&#8217;m just learning !), so thanks to share this.</p>
<p>just to let you know :<br />
in Core/Scene, line 35 : #{frame + 1} should be #{@frame + 1}<br />
in Core/Standard : you use @@debug; are you aware of $DEBUG and the -d command line option ?</p>
<p>hope you&#8217;ll improve the whole thing and keep sharing it,<br />
mt</p>
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